Monday, 20 July 2015

Story Synopsis:

Set in a baron life less alien planet. Alien trying to eat extremely rare and valuable piece of food, but can't because there is already a bug on it that is struggling to eat the plant, as it is course tough and dry. The bug refuses to get of, the alien really doesn't want to kill the bug. Eventually gets sick of it and, with a stiff upper lip, munches the plant. He then has a panic attack and is stricken with guilt. He spits the plant out and runs away. The bug darted of the plant in the last second and can now enjoy the mulched up, moist food. 

BDM 127 Character Style Example


Wednesday, 15 July 2015

BDM 127 2D Animation Research

Some common styles:

     1: Line less...

This style has simple single tone shading with
darker or lighter tone line work, details, inside of the forms. The shapes are not outlined themselves. The characters pop because of higher saturation colors, and complementary colors* They are also block colored.

*(middle-right, centered example)



Image 1. uses a high saturation orange against low saturation blues to make the character pop.

1.




Image 2. uses high saturated warm colors against low saturation cool colors to make the character pop.

2.



This style is sharp, fast and light.


     2: Single tone shade characters, detailed backgrounds:

This style is very common, where is, the backdrops are painted separately and the characters are mapped on top, the characters are usually single toned (neutral), two toned (neutral and low light) or three toned (neutral, low light and highlight) to make them pop on the screen, and to speed up the animating process. Pretty much all Anime is done this way. Though this style is awesome when done right, it is also pretty experience intensive.














  

     Some styles I like the look of:
















Concept image:

This drawing is to represent what I may want my animation to look like.




The character pops because of the bright complimentary orange outline and the block colour. I like the idea of having a colourful abstract outline. The background is cold and textured in contrast, this is intended to help bring the character out. I like this style a lot. It would be semi easy to animate as the character has only minimal aspects (outline, block colour ). 

Overall I want the characters to have high saturation colourful outlines, against darker complimentary colours. I want the backgrounds to be textured, low, saturation secondary coloured, with no outlines. This style should do a good job at making the characters standout in the frame. 



BDM 124 Stop Motion Animation Research



Different Styles of Stop Motion Animation



The team and I have researched several styles of stop motion animation:

Claymation:
     https://www.youtube.com/watch?v=PzDJQoUdTuk

Puppet Animation:
     https://www.youtube.com/watch?v=Dy9f7ZFBIAo

Cut Out animation:
     https://www.youtube.com/watch?v=xs7WaL44_Iw

Pixilation:
     https://www.youtube.com/watch?v=PVb9rLwAeWo

Object Animation:
     https://www.youtube.com/watch?v=dNJdJIwCF_Y

Silhouette Animation:
    https://www.youtube.com/watch?v=E4DB8H13oqw

And finally came across a style we really like the look of, cardboard stop motion. As seen in these examples

https://vimeo.com/88030126
https://vimeo.com/25556244

We like the idea of having plain uncolored cardboard. As it is aesthetically pleasing and also a versatile and cheap resource, meaning we have a lot of creative freedom.




With this style we hope to make a cool stop motion animation.



Check out this:

https://www.youtube.com/watch?v=LLKYOSiW7U4

Through the video there is a lot of dynamic background movement, where there a layers of background moving around to create convincing depth in a 2D medium, we want to do this for the sake of it even though we will be using 3D forms. This could end up being a pretty interesting visual. 

We agree that to make the most of this we need to have a simple idea, so we can concentrate on the design, as this is pretty much the funnest part. So we are thinking of just having one or two characters.

We like the idea of having a apocalyptic street scene


















We are thinking a cool main character could be a robot of sorts, as of yet we don't really know what it would be doing. We just like the visual dynamic...Decrepit robot in an abandon street.