Brainstorm Ideas
How can you make a challenging survival game with one character in a small open world?
- Collect some sort of life giver. Against the clock.
- As day and night cycles. Find food and shelter
- Maintain pace as to not run out of energy as pressure builds to work faster
- Find water and food in a consistent ratio against the clock
- Find consumables as fast as you can, try and beat your own time
- Survive for as long as you can while running jumping from safe space to safe space as the odds stack
- against you
- Explore to find a range of items which increase your life span at varying increments, spaced at varying distances.
- Run away from ghost and find food for points, food turns into ghosts that further chase you. (increasing danger)
- The water level is rising faster and faster, find and remove plugs that lower the water table
- Run from giant expanding balls of energy, spawning randomly all over the place.
- Puzzle from skyrim
- Educate to survive I n real life environments
- Sinking Boat, get out
- Get rescued as soon as possible
- Leave something behind that will contribute to the survival of the next player or themselves when they trek back
- Fish out of water, pond puddles over land to ocean
- Being hunted survive the night
- Cave in, get out
- In a mouth, try not to get eaten
- Eat bits of yourself to survive
- Dink pee like Bear Grilles
- Hunted by a big cat, run set traps distraction, maybe even hunt it
- Have to strategically eat your own clothes which leaves you exposed
- Survive as earth galactic entity, has to grow fauna and flora as asteroids , aliens, solar flares etc try to hunt you/your planet.
- Leave bits of yourself behind (or send ahead)
- which will give you more info about the environment but you to collect it back to survive
- Every action has an equal and opposite reaction
- Find shelter in the desert, don't stay exposed, avoid sand lions
- Collect em all, nerd has to collect as many games as he can before he runs out of mountain Jew
- and Doritos
- Rat simulator
- Keep a spinning world plate spinning by moving people and objects around (city's and mountains)
- Alien that needs different things an earth organism, so learning about the creature is involved
- Deserted island, gather food, resources etc
- A character vulnerable to wind, stay in shelter while getting buffed around, acrobatic game
- Frozen tundra, get food, keep warm, resources etc
- Evac point, nuclear winter
- You can't get water, you have to get two hydrogen molecules and one oxygen molecule.
- Player starts out with everything, then loses it bit by bit- have to conserve resource to get the the end
- Die if you touch light or shadow, shadow simulator
- Survive on a desert, Stay hydrated
- Survive the storm
- The world is made of micro environments and the survival need one constantly changing
- Timed, collecting an artifact gives you extra time
- Hunted in general by a predotorial creature
- In a space ship shuttle, aliens, asphyxiation
- Starvation simulator, hunt food, things could be poisonous
- Ice creature, don't melt
- Character sheds its skin periodically, and its powers gt mixed up. Gamer must keep adjusting to change