Monday 21 March 2016

Monday 7 March 2016

BSA 225

Distance Fog is a fairly crucial visual for my animation, this is one way of doing it using a volume primitive from the create menu 

Friday 4 March 2016

'Men in the Water'


Focused on values here again, similarly to 'Men on the Mountain'. Also paying attention to body forms and shapes, I find it very difficult to not flatten people, keeping people round and solid is something I need to focus on speciffically

BSA 225

Had a go at texturing and lighting today. Wanted to know how to do a skybox, in the process learnt about HDR files, 'Image Based Lighting', 'Lambert', 'Phong's, how to install the mental ray plugin and lots more. Most importantly learnt a lot playing around with file textures and lighting.