Sunday, 1 November 2015

BDM 124



Post Production 

We animated it on Wednesday, Glen edited the whole thing together on Friday, I edited and added sound on Saturday and we rendered it today to hand in tomorrow. Glad to say its finally finished. Looks really good to and the animation turned out to be quite smooth, well, smooth enough. The sound is sweet and didn't take long at all, so that was a plus.

BDM 124


Animation

Have spent the whole day animating and looks like we could easily get it all done. It looks pretty cool, eager to see how it turns out once we get it all out of the camera. Not having a laptop and software to assists us is a bit of a thing, so we are just going by eye. I animated and Glen has been in charge of cinematography, got some really nice looking shots together. We have just been doing what we like with the buildings, by no means have they stayed in a square like we thought they would.

BDM 124





Construction

Team mate got some material on the arms and head of the main character, and we can finally call it finished. Managed to chuck it all together and get an idea of what it will end up looking like. Yay!



BDM 124



Construction

Tried putting on a wheel put it was no good, so decided to instead go with a 'hover pad' thing. Works really well actually, and will decrease animation time A LOT! Also chucked the buildings up and managed to get some idea of what it may end up looking like. Just gotta finish the main character.

BDM 124






















Construction

Increased the size of the feat on the main character, and then the legs fell right of. Will either give him wheels or try putting new legs on. We'll see. Unfortunately the arms where to flimsy as well, so ripped them out and instead got a big hearty piece of armature wire and went with an alternative deign. I can already tell it is going to work better.

BDM 124


























Construction

An example of what the props will look like, and an oriental building to give the place some variation.

BDM 124



Construction

Finally got arms on the my dude, unfortunately the legs feel quite weak and are struggling to hold the weight of the character. We are thinking we will use magnets to hold him down as we animate. They will probably be stronger when we wrap them in material.

Also Brad finished the dog and it looks great. Will work well in the finished animation.

BDM 124


Construction
Getting the buildings made hasn't taken as long as we thought it would. Simplicity is key!

BDM 124


Construction

Started working on the two characters, figuring out their size and how they will ultimately look and move.

BDM 124


Planning
Starting to plan out the props for the stop motion, just figuring out the scale of the character and will work from there. Its important that the characters are at a size where we can manipulate them comfortably. Got all the cardboard we will ever need over the last few weeks.